

There is a quick tutorial video on the GW YouTube channel, but I'm not sure I would rely on players in a group of 3+ to all watch it in their own time. This means that whoever owns the rules needs to set aside time to teach everyone else how to play. Unlike 40k or AoS, the core rules are not free and are only available in a pricey box. My problem with Apoc isn't the "blandness" - things need to be distilled to their most basic elements at this scale - but instead is to do with accessibility. I feel like you could do anything under 3k points in 9th edition with no problems, but anything larger than that or if you want multiple players per side then you might want to pick up Apoc. Would you say it’s safer to go the route of big game of 40K instead?ĭepends on what you want out of it. It's likely we'll get a few new datasheets for new units in time, but I doubt existing datasheets will be updated. But sadly, no one seems to be discussing it.

It's a fantastic core system with only a relative few balancing issues in datasheets, but largely a great game. Cheex wrote: Unfortunately, I feel like Apoc died on the vine.
